But on my system Overlay is otherwise inferior to OGL (which can do Aspect=True without major graphical errors) and D3D (which can do Aspect=True and has the amazing CRT shader, among others). I would very much like to have a little letterboxing at the top and bottom (as is possible in Overlay) so that the pixel ratio can remain 1:1 (meaning each original game pixel (320x200), when scaled up, is displayed on the same number of LCD monitor pixels).Īgain, it's interesting to learn how Overlay is the exception. But I do not, and I find it surprising that DOSBox and several other apps I've run into don't offer finer-grained control over the OGL/D3D scaling factor. This would be more workable if I had a 1200-tall screen, as 1200 is evenly divisible by 200 and 240, two common vertical resolutions in DOS. I am frequently frustrated by the OGL and D3D renderers scaling images to my monitor's maximum vertical height (1080), which results in ugly artifacts due to different-sized pixels. But is this everything-scales-but-Overlay behavior by design? Is it a limitation of OGL/D3D? But it won't try to fill the screen as it does with any output other than surface. That way, DOSBox will not scale as much as with other outputs. I think you would like to try and set output=surface first. With OpenGL, scaling is applied to fill the scr To make it work, though, you really want to do something like:Ģ. DOSBox will scale as much as it can in general, but now the NVidia "No scaling" setting can come to effect. If there are still problems, you may revert back to opengl or some other non-surface output. If it's working but there are a few corruptions seen on the bottom of the screen, aspect=false may solve that. Truly, it will scale a bit if aspect=true is applied, and with something like scaler=normal2x it may double the dimensions or so. With OpenGL, scaling is applied to fill the screen, with some kind of aspect correction applied by DOSBox internally (i.e. DOSBox uses a fullscreen window of 1920x1080 pixels.Ģ. How do I maximize DOSBox screen First, press ctrl + F10 to lock mouse to dosbox and then try alt + Enter. Then slide the bar to the size window you want and click Save. Copy code to clipboard 1 fullresolution=1920x1080ġ. All you need to do is click Settings from the top right menu of the starter program, and choose Change DOSBox Window Size.
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